
Blood Marchioness Mina

- HP
- 18165
- ATK
- 1487
- DEF
- 1156
- SPD
- 110
- C. Rate
- 15%
- C. Dmg
- 63%
- Acc
- 0
- Res
- 30
Aura
- HatespineBasic
+20% DMGAttacks 1 enemy 2 times. Will repeat the attack against the enemy with the highest Turn Meter if the initial target is under a [Leech] debuff.
- 2.3 × ATK · 2 hits
- 2.3 × ATK · All
- 2.3 × ATK
- Crimson SteelCD 4Active
+20% DMG−1 CDAttacks all enemies. Places a [Stun] debuff for 1 turn, and decreases the Turn Meters of all enemies by 50%. These effects cannot be resisted by targets whose ATK is lower than this Champion’s.
- 4.5 × ATK · All Enemies
Stun · 1T - HemaelstromCD 4Active
+20% DMG−1 CDAttacks all enemies. Before attacking, removes all buffs from enemies. This effect cannot be resisted by targets whose ATK is lower than this Champion’s. Places a [Leech] debuff and a 50% [Decrease ATK] debuff on all enemies for 2 turns. These debuffs cannot be resisted by targets whose ATK is lower than this Champion’s.
- 4.5 × ATK · All Enemies
2Leech · 2T
2Decrease ATK 50% · 2T - Metamorph [P]CD 4Passive

Transforms this Champion into their Alternate Form whenever this Champion is revived by a skill, effect, or [Revive On Death] buff. Then grants an Extra Turn.
- Engine of Murder [P]Passive

Whenever an enemy has their Turn Meter filled, this Champion inflicts pure damage on that enemy equal to 3% of their MAX HP for every 10% Turn Meter filled. Will inflict 6% of their MAX HP as pure damage instead, if the enemy is under a [Leech] debuff. This damage cannot be critical and will ignore [Stone Skin], [Ally Protection], [Shield], [Strengthen], and [Fervor] buffs, [Bone Armor] stacks, and any damage modifying skills or effects. If the enemy is a Boss, the damage cannot exceed 50,000 HP per hit. Whenever an enemy has their Turn Meter filled, also destroys their SPD by 3 for every 10% Turn Meter filled (stacks up to 100). Will destroy 6 SPD for every 10% Turn Meter filled instead, if the enemy is under a [Leech] debuff. This effect does not work against Bosses. Revives this Champion with 100% HP every 2 turns if at least one ally is alive. Once per Round, instantly revives this Champion with 100% HP if all allies are dead.
- 0.03 × TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
- 0.06 × TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
- 0.03 × TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
- 0.06 × TRG_HP*(CHANGED_STAMINA_AMOUNT/10)
