
Tetsuya the Deliverer

- HP
- 15525
- ATK
- 1696
- DEF
- 848
- SPD
- 106
- C. Rate
- 15%
- C. Dmg
- 63%
- Acc
- 0
- Res
- 30
Aura
- Rapid LacerationBasic
+10% DMG+10% DMGAttacks 1 enemy. Fills the Turn Meters of all allies by 10% if this attack is critical.
- 3.2 × ATK
- Preternatural TacticianCD 4Active
+10% DMG+10% DMG+10% DMG−1 CDAttacks 1 enemy 2 times. Will place 2 extra hits if the target’s Turn Meter is less than 50%. Will ignore a percentage of the target’s DEF that is equal to the target’s current Turn Meter. Resets the cooldown of this skill if the target is killed.
- 2 × ATK · 2 hits
- 2 × ATK · 4 hits
- Decisive PrescienceCD 5Active
+10% DMG+10% DMG+10% DMG−1 CDAttacks 1 enemy. Steals 100% of target's current Turn Meter and places a [True Fear] debuff for 2 turns.
- 5 × ATK
- (ABS(SPD-REL_TRG_SPD)/100) × DMG_MUL
- 5 × ATK · All Enemies
- (ABS(SPD-REL_TRG_SPD)/100) × DMG_MUL
Shadowkin Unity
1 Faction ally:
The Turn Meter steal effect and [True Fear] debuff cannot be resisted or blocked.2 Faction allies:
Increases the damage inflicted by this skill based on the difference between this Champion’s SPD and the target's SPD.3 Faction allies:
Will also attack all other enemies with more than 50% Turn Meter. Steals 100% of each target's current Turn Meter and places a [True Fear] debuff on them for 2 turns.
2True Fear · 2T - Scourge of Mikage [P]Passive

Fills this Champion’s Turn Meter by 15% whenever an enemy Champion takes a turn. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.
- (0.05 × HeroCounterWithId(1))*DMG_MUL
Shadowkin Unity
1 Faction ally:
Turn Meter increase effects used on allies are 20% more effective. Turn Meter increase effects used on enemies are 20% less effective. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.2 Faction allies:
Whenever this Champion has their Turn Meter filled, increases the damage of their next attack by 5%. Resets after a skill is used. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.3 Faction allies:
All allies are immune to Turn Meter reduction effects from enemies.

